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dungeons-and-dragons/dnd/episode/may14.md
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Alexander Muszynski dd0a40d087 initial
2025-02-21 09:45:35 -05:00

7.3 KiB

05/14/2024

Started in combat against the hill-giant and 3 gnolls

First Round

Shot the ranged gnoll for two magic missiles 1st @ lv 2 for 13, 2nd @ lv 1 for 11 I took 8pts from a melee gnoll because I positioned exactly 6 spaces (30 ft away)

Severath killed the ranged gnoll with an eb (my magic missiles took him to 1hp)

Camilla hid in a corner, lock made a hit against the other melee gnoll, hill giant got a little closer.

Second Round

Neil put himself between the gnolls I and lock. Neil cast Bardic Inspiration on Bit

Bit Misty Step + missed a fireball put himself behind terrain to avoid the hill-giant

hill-giant throws another boulder at Camilla,

Samaroth looks at the hill-giant raises arms and says Chimitha? live through me

  • gained flying or something, extra radiant dmg to a target. lasts one minute
  • He then uses eb and rolls a 10 to miss the hill-giant

Third Round

Neil

Bit

  • Casts Dissonant Whispers for 17 damage at a Gnoll which fails the WIS 13 save which causes him to flee and Neil gets an opportunity attack for 6 damage which kills the second gnoll.

Camilla

  • Moves around a tree and throws a dart at the hill-giant for 4
  • Uses Sorc points to cast Darkness around the hill-giant

Lock

  • Hits the last gnoll, hes not looking so good right now.

Hill Giant

  • runs in a random direction and runs into a tree twice taking 3 points total
  • Moves toward Camilla and misses the hit with first attack
  • Second attack hits and Camilla uses the ring to move 5 feet to dodge the attack

Samaroth

  • Curses the hill-giant: not sure the effects (+2 damage and Samaroth crits on 19/20 and +6hp if the target dies)
  • Uses eldritch blast on hill-giant 11 to hit misses

Fourth Round

Neil

  • Touch lock and cast heroism
  • cast bardic on Camilla

Bit

  • Crit with Fire Bolt Cantrip for 17 to kill the third Gnoll

Camilla

  • Cast Blurr and moved around the hill-giant

Lock

  • Moved to the hill-giant

Hill Giant

  • Swing 2 @ Camilla hit: 16 + 8, Neil cast silvery barbs, hits for: 8 dmg
  • Swing 2 @ Camilla hit: 23, hits for: 16 dmg
  • Takes Camilla down

Samaroth

  • Slashes him for 18 pts of damage

Fifth Round

Neil

  • 18 to hit 5 pts of dmg on hill-giant

Bit

  • Moves a little then Fire Bolt for hit: 21 damage: 9

Camilla

  • Swordburst cantrip for a dex saving throw: 5 - 1 for damage: 5

Lock

  • Disarms hill-giant and deals 11 points of damage and disarms him.
  • Action Surge hits for 12 damage

Hill Giant

  • throws melee range boulder @ Samaroth
  • hit: 21 damage: 19 to down Samaroth
  • unarmed strike @ Lock for damage: 9

Samaroth

  • Death saving throw: 7

Sixth Round

Neil

  • BA: healing word Samaroth: 13
  • A: strikes him for 5 damage

Bit

  • Dissonant Whispers for 6 points of damage and Lock hits for 6 more on the opportunity attack

Camilla

  • Sucks the hill-giant for 4 damage -- something was mentioned about feeding for the week
  • Fed - rolled a 4 unsure what it does

Lock

  • hits him for some damage unsure

Hill Giant

  • Hits Camilla, - Shield reaction makes the hit miss
  • 2nd hit - 12 damage: Takes Camilla down
  • 3rd hit, @ Neil misses

Samaroth

  • Misses another eldritch blast

Seventh Round

Neil

  • moves out of the way and takes a 14 damage as an opportunity attack

Bit

  • Fire Bolt for 3

Lock

  • misses a hit

Hill Giant

  • 9 points of damage for Lock

Samaroth

  • Misses against

Bit

4 damage to end the hill-giant's life

Post combat

Long Rest

  1. Lock + Camilla
  2. Neil + Samaroth
  3. Bit

Lock only has 49 ft of rope. Improvised molitov

Last watch gets long rest during watch -- logistics op

Long Rest Completed

Lock rolls 12 for encounter and we meet an orc with some food We buy 50 camp supplies for 7 Gold, we then move on for the final day. Something about a huge mushroom - Neil makes a good History roll: A lot of gnomes live in large mushrooms but this one is gnarly and doesnt look like it's going to be one of the ones that gnomes live in.

Big mushroom guy asks who we are. Samaroth is leading conversation, the big weird guy's name is: Nyrn Silverstring, we are here for the mushrooms job.

He rambles on about talking animals and comes back with his mosset coat, living moss on the side, walks with a dank rod looking stick. Hes going to take us to the warehouse an hour from his house. 'Perfect timing' is said because it's almost dusk.

You can only get into the warehouse at night. The other groups didn't believe him which is why they left.

Are dragons normally in this region: History check says that they have never seen dragons in this reagion. This guy has an affliction for mushrooms - we dont have a name for this team.

Man picks cat up: Why cant the guy go get him? He says hes not prepared to go into the warehouse. And that he is not prepared. There are many small voices inside the warehouse. He dosent seem to want to come with us. What happens if we don't come back before day - cant get back until the next day. Master is also a Gnome - they live a long time.

  • Very old fart. Why is he stuck in the warehouse?
  • He always told Nyrn that it could take him a long time to leave. But it has been 8 months and hes getting concerned. Very aware of the Throne of Eternity Conflict
  • Calendar system is based on this
  • The throne of eternit refers to the places where aternus the creator resides this place is not a plane of existance it exists oitside the realm of idea. Until Imperious the god of order and then went god of tyranny - assembled other minor deities to support him and thought to ascend to claim the throne of Eternity and end chaos. A bunch of gods had conflicting ideas. A thousand year war waged. all places except inside the veil.
  • Old story and there is a bit of random stuff thrown in and many renditions.
  • A thousand years of unrecorded history.

Master's Name: The Great Taterthorn the Timeless.

Points to smoke in the distance and up ahead is the warehouse.

We begin to hear a singing voice, in a language we don't understand - pudgey bald dwarf - small shack is all his home. Really bad living conditions - hes sitting on a log saying 'waard'. He knows Nyrn gives him a hug. His name is Waard apparently.

He passes out and his body transforms into a large building. He is the warehouse. Its a grandious building.

We all went into the building and vanished from the plane. Telepathic connection to Severath was severed. So its a different dimention. Hes the potato mage? apparently not sure what this means.

Dungeon Paths

directions

  1. large set of stairs to an upper floor
  2. bottom floor - basement room
  3. main floor - strange hexagonal door
  4. left wall - rectangular door, horizontal

sunset: 20:00, 6:00 sun will come (12 hrs) and the warehouse will

Camilla takes 14 damage from potato explosion

Wondering if Bit knows anything about this mage.. The door we came in no longer teleports us out. So we are locked in this place.

Taterthorn Tott - can be consumed for 1 camping supplies, eaten as BA for 1 hp. When 2 of them come into contact with eachother they deal 1d12 of starch damage each

The potatoes can be disarmed by cutting off a piece We head to the hexagonal door - Neil grabs the door and his body expands - teleports to another area.

We are all lv 4 now.