# Dravenhold Interests T1 Interests: - The Molten Anvil (Blacksmith) - Has +1 of each martial weapon: 1600g - Has +1 of each armor type (non-cloth): 1600g - Revanent Stiletto: 2000g - +1, always returns to the users hand, on d20 1d6 necrotic for 1min - Searing Brand: 2000g - +1 short sword, additional 1d4 fire on successful strike - Shield: 3000g - +1 shield, can expand in size. When Expanded user has 1/2 movement, 3 tiles behind benefit from 3/4 cover. - Ashen Requiem: 5000 - +3 greatsword, on d20 target takes 3d6 fire damage on each turn till it makes d19 constitution saving throw - The Gilded Tides (Jewlrey) - The Root and Remedy (Apothacary) - Stonestep Provisions (General) - Oaken Ironworks (Wood products) - The Worn Wardrobe (Clothing) - Arcane Trinket and Dodads(lowGrade magical items) - Mimics Bane Rod: 380g - Whisper Coin: 200g - Record a 6s message when flipped repeat - The Everlit Candle: 40g - Small candle that never melts or burn down - The Lockpick of second chances: 150g - When broken casts knock, and then crumbles - Tongue tied knot: 150g - once per day, when cast target makes a wis saving, or a stutter - Potion of false life: 30g - 1d4 temp hp - Gustcaller fan: 180g - when waved, can cast gust castip - Coin of returning: 80g - when flipped returns to the users pocket - Potion of healing: 120g (Heal) - Potion of Phantom Step - Potion of Verdent Vitatlity (HoT) - Potion of Cat's Grace (Adv on Dex&Acrobatics) - The Bronze Gauntlet (Adventurers Guild) - The Sunken Stein (Inn) - The Iron Ledger (Bank Money Lender) - The Stoutguard Barracks (City barracks) - The Red Balance Mercenary Guild - The Hall of Reids Library T2 Interests: - The Titans Colloseum - The Velvet Fang (Gambling Hall) - The Gilded Horn (Dining & Social) - The Platinum Theatre - The House of Valor (Elite fighters guild) - Zeke's Etherium Bazzar (highGrade magical) - Stormtide Gauntlets: 3000g - user can cast lightning bolt, once per long rest and unarmed strike deal 1d6 bonus lightning damage. - Aegis of the Unyielding: 4000g - +1 shield, +1 on str save & check, absorb attack and unleash half as damage up to 50 absorbed (once per short rest). - :3000g - wearer gains res to cold, once per long can touch object or creature to freeze it for 1min d17 save to break out. - Blade of the Phantom Strike: 4000g - +2 short, phases through armor, once per short you can bypass armor, dex save of 16 or higher or it automaticall becomes a crit - Arcane Conduc Band: 3500g - silver ring, whenever user casts a spell inc duration by 50%, once per long - user can reroll failed concentration or regain up to lv3 spell slot. - Twin Strike Pendant: 3500g - golden necklance, before an attack is made you can choose to double strike, if using martial make an additional attack action. If casting the spell is treated as twin spell. - Elixir of the Astral Bloom: 3000g for x mins user can cast n spell they dont' know up to lv5 - 1500g - When consumed user becomes partially etherial, when dmg is taken roll d6 if 1-2 no damage. - Crimsen Rejuv: 550g - User instantly heals 5d6 hp, next turn takes 2d6 damage