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Alexander Muszynski
2025-02-21 09:45:35 -05:00
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Bit - 54
Spellbinder Society
What did I do for money after?
Bounty hunter?
Worked on random farms?
Am I being Hunted?
I dont know if Im being hunted (and I shouldnt know)
I feel uneasy getting on the boat
Could be a good first story line
If so
Is the hunter from the magical group?
Or from my travels around Benyon?
Family
What did they want to do with my family?
Secrets my parents kept?
Is my family alive?
What is my family name?
Its something my parents never discussed
Could be the root to how we have a sorcerer in the family
With super high innate potential
**Parents Names**
Family Name: (unknown)
Father: Donovan
Mother: Liandra
- Siblings:
- Sildro
- DeeBee
- Func
- Clazz
- Amica
- Bit
- Svinca (deceased)
Bit is a 45 year old half-elf that grew up in a small farming village in the hills of Benyon named the Cache. Many villages were a part of the villages of Benyon which all grew potatoes and carrots, as they were the only things that grew plentiful enough to make the families of the village enough money to get by.
The village was small and consisted of 5 other families all of which had many children to handle upkeep on their respected farms. Bit for instance was one of seven. He had 4 older brothers, 1 older sister, and a younger sister. Most of the children did chores in the mornings and then went to play with the other village kids in the afternoons before eating dinner and going to bed for the night. Most days consisted of the same routine as there wasnt much to do around the area. The nearest village was a day's ride round trip and at the time what the villagers thought was a city was easily a 3 days ride past the aforementioned nearest village. Due to the circumstances the villagers were rather close and shared many things like weekly meals and picked up slack when families got ill.
During those afternoons the children's favorite games included those that challenged their bodies as they had grown rather athletic from their farming chores. These games were what all children looked forward to after the mornings including Bit until one day when he was 14 it all changed. It was just another day of sun in the sky, hardly any clouds when they were playing one of their default games: Tag. Bit had just gotten tagged from one of the older kids as he had a thousand times before and being one of the younger ones in the group looked to target one of the only kids younger: his sister. He made off and caught up with her rather quickly, due to their difference in size. As he made contact with her arm something coursed through him and his sister hit the ground seizing aggressively. As Bits older brother ran to their side he picked up their sister and sprinted back to their house only a few minutes away. As the days went on the sister stayed in a vegetative state where she would stay until her last day - Bit was silently blamed for it all.
A month after the incident a pair of elven men dressed in robes came to the door of Bits family. The robes were known to many as an esteemed magical group that operates out of this region of Benyon. They inquired about a magical disturbance in the area and when it became known that Bit was the cause they insisted they could help hone his abilities such that no one would get hurt by him again. It was with this information Bit was ecstatic to go with the group so he would never cause the same harm to anyone ever again. His sister passed away a few years after his departure, making him the youngest of his family.
Many years were spent with the magical group. After the first decade of training Bit traveled back every couple years to stay with his family for a season or two and then would return to the groups primary location where he would continue his.. work.
This continued and Bit was glad every time he was able to visit, despite never feeling quite at place anymore with his previous friends and siblings that seemed to grow more distant each time he returned. The only thing his village ever learned was that Bit worked with rare magical materials that were worth more than the village has seen since its inception. This was because the magical group kept each employee secretive by locking a piece of their memories in their mind each time they left to visit outsiders. This was in effort to keep trade secrets from leaving the company.. Or so they were told.
It was one of these visiting seasons when Bit was 35 that something odd had happened. In his pack he had an item with him that he had no recollection of what it could be. He reached in and touched the item hoping that maybe touching it would trigger some sort of memory to appear, but nothing did. He decided to keep the item and when he returned to the magical group would decide what to do with it as he would have his work specific memories unlocked.
Bit was awoken suddenly. A large booming noise sent a ringing sensation through his ears while a light that put the sun to shame reduced his vision to nothing but vague silhouettes. He knew there were a number of figures moving and as suddenly as he woke his sight vanished and he heard nothing - not even the trees in the wind, pure silence.
He woke again to nothing in sight but grass and a wide field - even his pack with the odd item was gone. It didnt take long for him to recognize the field though, as it had the same hills as his familys farmland. Bit tried to look for any trace of what had been before.. Before what he had seen. Which wasnt much. After frantic searching he thought to travel to the neighboring village but when he got there no one had any recollection of a village ever being where he described. Many looked at him like a lunatic and others thought he was playing a trick on them. It was then Bit thought it must have been the magical group he worked for as he knew of their ability to remove memories. However he didnt seem to remember how to get there, as he was escorted each and every time he traveled. Bit blames himself for what happened to his village and swore to dedicate his life to hunting the monsters who took his family from him.
Bit spent the last 8 years journeying around Benyon when he heard of a clue surface in the distant land across the Alabaster Sea in a city named [city we meet up in], the land he soon learned was named Daeon. It was then he spent the next 2 years traveling from Benyon to Daeon stopping in a plethora of villages and towns along the way. There were times he felt uneasy like someone was watching him from a distance. However, as a talented sorcerer fear was never something Bit encountered on his travels. Bit found a group of travelers headed to Daeon in a coastal city named (unknown) a couple were faces he recognized Dilmor and Axton a couple of dwarves met near the mountainous regions of Benyon during his search of the magical group. [Apparently in the last few years a bit of an uprising happened in the area causing a lot of Dwarves to seek refuge overseas].
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# Personal Notes
- Why does Neil's magic rewind time, what could that have to do with the savior of the past births the child of the future?
- I want to know what happened to Oscar, thats why I am attempting to attune to the fey realm
- There has to be more as to why Ky'mytha wants Camilla's ring so bad
- What to do in Dravenhold?
## Counts
> Since Ep 22
LooksToBeCount = 118
AppearsToBeCount = 16
## Old Notes
I have become a rather good cook during my time sailing.
Potato soup has become one of my prized dishes.
> We can go on the boat 8 day round trip
> We are probably going to Dravenhold (Daein capital)
> Galescar is also on my list of things to do
> Raid the city, get the goods, try and get farlanders to rescue us.
> Oscar could be the guy running the inside job, and wants to keep close tabs on Neil and 'lead' us in the right direction.
> Ozen could very well be a changeling, the changelings could be far deeper than we know.
## When traveling on a ship
>[!NOTE]
Captain: +1 Con +1 Persuasion & Deception, controls 2 npcs
First Mate: Can fill any position, +5 so social Charisma checks
Bosin(Roderick): Make repairs to ship, 1 d20 for each proficiency level, +2 strength
Lookout: Watches Crowsnest, adv on perception checks and +1
Powder monkies (2 spots): adv on cannon attacks, melee +1 to hit
Quartermaster(Derrick): Steers ship, +3 to survival
Cook: Does not need to use camping supplies for long rest, +1 to dexterity
Surgeon: Healing ally, gets full amount of healing
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# Quests
## Personal
### Learning: Fey Magic
Recreate what Oscar taught me.
``` md
The space between awake and asleep, the inbetween
Ability to pass between realms is through the inbetween.
If you can feel this place you can pull on the fey realm for power.
For a moment I cannot feel my body. Similar to when I was visited by the fateweaver. I hear 'youre already there' in an echoed state. 'All you need to do is reach out and take it'. Another voice joins and says 'take it.' in a voice that is not the fateweavers.
I return to wake, and oscar is in his changeling state. He returns to human state very tired.
```
1. Feel the space between being awake and asleep
2. Feel for the inbetween and I can pull fey power
3. If I get to the point where I can't feel my body I have succeeded
4. Reach out and take the power
### Learning: Traversing the inbetween
With Ky'Mytha's assistance, Bit begins to learn how to traverse the Inbetween.
The Inbetween is a timeless place.
Ky'Mytha was born and shaped by this plane.
> Bit currently wants to be able to specifically enter
> and exit the Inbetween at will.
## Daein
### Stonemarsh
#### Hair Frog (Side)
Help the Hair Frog become human again.
He is a human named Cedric and his father in Galescar has a reward.
Reward: 10_000 gold pieces
#### Taterthorn's Response (Main)
Taterthorn has made a breakthrough in his ware-house research.
He needs our help to move forward. He also needs Camilla there to look at the ring.
Reward: Unknown
#### Escaped Prisoner, Ronin
WANTED: Rowin Blackthorn
Reward: 5_000 alive, 2_000 dead
I think Ozen offered a bonus reward, can't find it in notes tho.
### Dravenhold
#### Help Garen, Save Shane
The Red Balance has taken Shane, we aren't sure if he is alive or dead.
We could help look for Shane.
### Brickshire
### General Objectives
- Travel to Dravenhold
- Find Oscar
## Completed
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Eldric Moonbrooke: My old instructor from the spellbinder society.
I was able to see the workshop of the spellbinder society for the first time since my memories have been erased. A flood of memories come back but none significant enough to know why they would want to be hunting me.
How much is it going to cost to find him: My old instructor hired an assassin to get me. Why.
I can find him all I need is a name.
12 ft tall lengthy creature with a beak. I feel like I'm being watched again... just like those long nights alone and when I was on the boat. This makes me wonder why he hasn't struck yet.
Figure leans in close ; well be careful now for this is not a dream, well bit you seem to have caught the it, offers me a contract.
I sign the contract and get +1 lv 2 spellslot
Figure gets souls as long as I have my ring
>[!NOTE]
My ring is a cerimonial ring given to me by Nodrac Ironarm, the heir to the largest most powerful dwarvish colony in Benyon
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# Custom Spellbook
## Fey Magic
### Diluted Fey Mind Shield
2nd level spell
Personal
Become immune to psychic damage and my mind cannot be under the effect of any charm/mind control effects for 10 minutes
### Arms of Hadar
1st level spell
Range: Self (10-foot radius)
Components: V, S
Duration: Instantaneous
You invoke the power of Hadar, the Dark Hunger. Tendrils of dark energy erupt from you and batter all creatures within 10 feet of you. Each creature in that area must make a Strength saving throw. On a failed save, a target takes 2d6 necrotic damage and cant take reactions until its next turn. On a successful save, the creature takes half damage, but suffers no other effect.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
### Hunger of Hadar
3rd level spell
Range: 150 feet
Components: V, S, M (a pickled octopus tentacle)
Duration: Concentration, up to 1 minute
You open a gateway to the dark between the stars, a region infested with unknown horrors. A 20-foot-radius sphere of blackness and bitter cold appears, centered on a point within range and lasting for the duration. This void is filled with a cacophony of soft whispers and slurping noises that can be heard up to 30 feet away. No light, magical or otherwise, can illuminate the area, and creatures fully within the area are blinded.
The void creates a warp in the fabric of space, and the area is difficult terrain. Any creature that starts its turn in the area takes 2d6 cold damage. Any creature that ends its turn in the area must succeed on a Dexterity saving throw or take 2d6 acid damage as milky, otherworldly tentacles rub against it.
## Passives
### Potato Mastery I
Bit obtains a +1 to all potato soup rolls
## Monsters
### Boa Constrictor
Boa Constrictor is 20 ft long and a 6 in radius